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160f6b513e
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| 160f6b513e | |||
| d831ad3409 |
3 changed files with 57 additions and 60 deletions
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@ -27,19 +27,18 @@
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#include "../Utils/Error.h"
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#include "../Utils/Error.h"
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typedef struct FledastyQueueNode {
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void *value;
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struct FledastyQueueNode *previous, *next;
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} FledastyQueueNode;
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typedef struct {
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typedef struct {
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size_t size;
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size_t size, capacity;
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FledastyQueueNode *start, *end;
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size_t head, tail;
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size_t element_byte_size;
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unsigned char *buffer;
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} FledastyQueue;
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} FledastyQueue;
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FledastyError fledasty_queue_initialize(FledastyQueue *new_queue);
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FledastyError fledasty_queue_initialize(FledastyQueue *new_queue, const size_t element_byte_size);
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FledastyError fledasty_queue_destroy(FledastyQueue *current_queue);
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FledastyError fledasty_queue_destroy(FledastyQueue *current_queue);
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FledastyError fledasty_queue_push(FledastyQueue *current_queue, void *value, const size_t size);
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FledastyError fledasty_queue_push(FledastyQueue *current_queue, void *value);
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void *fledasty_queue_peek(FledastyQueue *current_queue);
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#endif
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#endif
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@ -12,9 +12,10 @@
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* limitations under the License.
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* limitations under the License.
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*
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*
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* -----------------------------------------------------------------------------
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* -----------------------------------------------------------------------------
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* File: Main.c
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* File: Queue.c
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* Description:
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* Description:
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* Executes all tests.
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* This file contains the functions for modifying the queue. It includes functions
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* to Push, Pop, Peek and check if empty.
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*
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*
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* Author: Mineplay
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* Author: Mineplay
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* -----------------------------------------------------------------------------
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* -----------------------------------------------------------------------------
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@ -22,17 +23,26 @@
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#include "../../Include/Fledasty/Core/Queue.h"
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#include "../../Include/Fledasty/Core/Queue.h"
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#include <Hallocy/Core/Allocator.h>
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#include <Hallocy/Core/Allocator.h>
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#include <Hallocy/Core/Memory.h>
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#include <Hallocy/Utils/Error.h>
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#include <Hallocy/Utils/Error.h>
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#include <string.h>
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#include <string.h>
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FledastyError fledasty_queue_initialize(FledastyQueue *new_queue) {
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FledastyError fledasty_queue_initialize(FledastyQueue *new_queue, const size_t element_byte_size) {
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if (new_queue == NULL) {
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if (new_queue == NULL) {
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return FLEDASTY_ERROR_INVALID_POINTER;
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return FLEDASTY_ERROR_INVALID_POINTER;
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}
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}
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new_queue->size = 0;
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new_queue->size = 0;
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new_queue->start = NULL;
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new_queue->capacity = 10;
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new_queue->end = NULL;
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new_queue->element_byte_size = element_byte_size;
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new_queue->buffer = (unsigned char*)hallocy_malloc(new_queue->capacity * element_byte_size);
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if (new_queue->buffer == NULL) {
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return FLEDASTY_ERROR_FAILED_ALLOCATION;
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}
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new_queue->head = 0;
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new_queue->tail = 0;
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return FLEDASTY_ERROR_NONE;
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return FLEDASTY_ERROR_NONE;
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}
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}
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@ -42,56 +52,48 @@ FledastyError fledasty_queue_destroy(FledastyQueue *current_queue) {
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return FLEDASTY_ERROR_INVALID_POINTER;
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return FLEDASTY_ERROR_INVALID_POINTER;
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}
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}
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FledastyQueueNode *previousNode = NULL;
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HallocyError result = hallocy_free(current_queue->buffer);
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FledastyQueueNode *current_node = current_queue->start;
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if (result != HALLOCY_ERROR_NONE) {
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while (current_node != NULL) {
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return FLEDASTY_ERROR_FAILED_ALLOCATION;
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previousNode = current_node;
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current_node = current_node->next;
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HallocyError error = hallocy_free(previousNode->value);
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if (error != HALLOCY_ERROR_NONE) {
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return FLEDASTY_ERROR_FAILED_ALLOCATION;
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}
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error = hallocy_free(previousNode);
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if (error != HALLOCY_ERROR_NONE) {
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return FLEDASTY_ERROR_FAILED_ALLOCATION;
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}
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}
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}
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current_queue->size = 0;
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current_queue->buffer = NULL;
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current_queue->start = NULL;
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current_queue->end = NULL;
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return FLEDASTY_ERROR_NONE;
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return FLEDASTY_ERROR_NONE;
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}
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}
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FledastyError fledasty_queue_push(FledastyQueue *current_queue, void *value, const size_t size) {
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FledastyError fledasty_queue_push(FledastyQueue *current_queue, void *value) {
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if (current_queue == NULL || value == NULL) {
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if (current_queue == NULL || value == NULL) {
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return FLEDASTY_ERROR_INVALID_POINTER;
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return FLEDASTY_ERROR_INVALID_POINTER;
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}
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}
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FledastyQueueNode *new_queue_node = (FledastyQueueNode*)hallocy_malloc(sizeof(FledastyQueueNode));
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if (current_queue->size == current_queue->capacity) {
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if (new_queue_node == NULL) {
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current_queue->capacity = current_queue->capacity + (current_queue->capacity / 2);
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return FLEDASTY_ERROR_FAILED_ALLOCATION;
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current_queue->buffer = (unsigned char*)hallocy_realloc(current_queue->buffer, current_queue->capacity * current_queue->element_byte_size);
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if (current_queue->buffer == NULL) {
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return FLEDASTY_ERROR_FAILED_ALLOCATION;
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}
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size_t new_tail = current_queue->capacity - current_queue->tail;
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hallocy_move_memory(current_queue->buffer + (current_queue->tail * current_queue->element_byte_size), current_queue->buffer + (new_tail * current_queue->element_byte_size), current_queue->size - current_queue->tail);
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current_queue->tail = new_tail;
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}
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}
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new_queue_node->value = (FledastyQueueNode*)hallocy_malloc(size);
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hallocy_copy_memory(current_queue->buffer + (current_queue->head * current_queue->element_byte_size), value, current_queue->element_byte_size);
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hallocy_copy_memory(new_queue_node->value, value, size);
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new_queue_node->next = NULL;
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if (current_queue->start == NULL) {
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current_queue->start = new_queue_node;
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current_queue->end = new_queue_node;
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new_queue_node->previous = NULL;
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} else {
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new_queue_node->previous = current_queue->end;
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current_queue->end->next = new_queue_node;
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current_queue->end = new_queue_node;
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}
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current_queue->size += 1;
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current_queue->size += 1;
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current_queue->head += 1;
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if (current_queue->head >= current_queue->capacity) {
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current_queue->head = 0;
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}
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return FLEDASTY_ERROR_NONE;
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return FLEDASTY_ERROR_NONE;
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}
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}
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void *fledasty_queue_peek(FledastyQueue *current_queue) {
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if (current_queue == NULL) {
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return NULL;
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}
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return current_queue->buffer + (current_queue->tail * current_queue->element_byte_size);
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}
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12
Tests/Main.c
12
Tests/Main.c
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@ -24,18 +24,14 @@
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int main() {
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int main() {
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FledastyQueue test_queue;
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FledastyQueue test_queue;
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fledasty_queue_initialize(&test_queue);
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fledasty_queue_initialize(&test_queue, sizeof(int));
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int value = 10;
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for (int i = 0; i < 10; i += 1) {
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for (int i = 0; i < 10; i += 1) {
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fledasty_queue_push(&test_queue, &i, sizeof(int));
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fledasty_queue_push(&test_queue, &i);
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}
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}
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FledastyQueueNode *current_node = test_queue.start;
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int *peek_data = (int*)fledasty_queue_peek(&test_queue);
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for (int i = 0; i < test_queue.size; i++) {
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printf("Peeked: %d\n", *peek_data);
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printf("Element %d\n", *((int*)current_node->value));
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current_node = current_node->next;
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}
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fledasty_queue_destroy(&test_queue);
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fledasty_queue_destroy(&test_queue);
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