Fledasty/Src/Core/Queue.c

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/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* -----------------------------------------------------------------------------
* File: Queue.c
* Description:
* This file contains the functions for modifying the queue. It includes functions
* to Push, Pop, Peek and check if empty.
*
* Author: Mineplay
* -----------------------------------------------------------------------------
*/
#include "../../Include/Fledasty/Core/Queue.h"
#include <Hallocy/Core/Allocator.h>
#include <Hallocy/Core/Memory.h>
#include <Hallocy/Utils/Error.h>
FledastyError fledasty_queue_initialize(FledastyQueue *new_queue, void *values, const size_t values_size, const size_t element_byte_size) {
if (new_queue == NULL) {
return FLEDASTY_ERROR_INVALID_POINTER;
}
new_queue->head = 0;
new_queue->element_byte_size = element_byte_size;
if (values == NULL || values_size == 0) {
new_queue->size = 0;
new_queue->capacity = 10;
new_queue->buffer = (unsigned char*)hallocy_malloc(new_queue->capacity * element_byte_size);
if (new_queue->buffer == NULL) {
return FLEDASTY_ERROR_FAILED_ALLOCATION;
}
} else {
new_queue->size = values_size;
new_queue->capacity = new_queue->size + new_queue->size;
new_queue->buffer = (unsigned char*)hallocy_malloc(new_queue->capacity * element_byte_size);
if (new_queue->buffer == NULL) {
return FLEDASTY_ERROR_FAILED_ALLOCATION;
}
hallocy_copy_memory(new_queue->buffer, values, values_size * element_byte_size);
}
new_queue->tail = new_queue->size;
return FLEDASTY_ERROR_NONE;
}
FledastyError fledasty_queue_destroy(FledastyQueue *current_queue) {
if (current_queue == NULL) {
return FLEDASTY_ERROR_INVALID_POINTER;
}
HallocyError result = hallocy_free(current_queue->buffer);
if (result != HALLOCY_ERROR_NONE) {
return FLEDASTY_ERROR_FAILED_ALLOCATION;
}
current_queue->buffer = NULL;
return FLEDASTY_ERROR_NONE;
}
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FledastyError fledasty_queue_push(FledastyQueue *current_queue, void *value) {
if (current_queue == NULL || value == NULL) {
return FLEDASTY_ERROR_INVALID_POINTER;
}
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if (current_queue->size == current_queue->capacity) {
current_queue->capacity += current_queue->capacity;
current_queue->buffer = (unsigned char*)hallocy_realloc(current_queue->buffer, current_queue->capacity * current_queue->element_byte_size);
if (current_queue->buffer == NULL) {
return FLEDASTY_ERROR_FAILED_ALLOCATION;
}
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size_t head_length = current_queue->size - current_queue->head;
size_t new_head = current_queue->capacity - head_length;
hallocy_move_memory(current_queue->buffer + (new_head * current_queue->element_byte_size), current_queue->buffer + (current_queue->head * current_queue->element_byte_size), head_length * current_queue->element_byte_size);
current_queue->head = new_head;
}
hallocy_copy_memory(current_queue->buffer + (current_queue->tail * current_queue->element_byte_size), value, current_queue->element_byte_size);
current_queue->size += 1;
current_queue->tail += 1;
if (current_queue->tail >= current_queue->capacity) {
current_queue->tail = 0;
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}
return FLEDASTY_ERROR_NONE;
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}
void *fledasty_queue_pop(FledastyQueue *current_queue) {
if (current_queue == NULL || current_queue->size == 0) {
return NULL;
}
void *value_address = current_queue->buffer + (current_queue->head * current_queue->element_byte_size);
current_queue->size -= 1;
current_queue->head += 1;
if (current_queue->head == current_queue->capacity) {
current_queue->head = 0;
}
return value_address;
}
FledastyError fledasty_queue_clear(FledastyQueue *current_queue) {
if (current_queue == NULL) {
return FLEDASTY_ERROR_INVALID_POINTER;
}
current_queue->size = 0;
return FLEDASTY_ERROR_NONE;
}